
In video games, Bosses are very tough enemies that always appear at the end of a mission. The player is forced to eliminate it in order to advance through the game. Bosses are always hard to kill and are mostly supported by other basic troops.
This is a list of bosses found in the Metal Slug game series. This also includes mini-bosses.
Metal Slug[]
- Tetsuyuki (Improvised fortification constructed from a crashed Type 770 Takatsu-class aerial gunboat/bomber)
- Mini-Bata (Self-propelled railway gun; mini-boss)
- Hairbuster Riberts (Prototype rebellion Heavy Bomber controlled by Donald Morden)
- Allen O'Neil (Immortal elite soldier from the Rebel Army; mini-boss)
- Tani Oh (Giant self-propelled artillery armed with experimental Andro Cannons)
- Shoe & Karn (Cooperative mission tanks designed to cover each other's backs, acting in tandem)
- Iron Nokana (Multi-role combat vehicle designed primarily to hold up large troop movements)
- Hi-Do (Second generation attack helicopter built specifically for Donald Morden)
Metal Slug 2[]
- Mosque Artillery (Three vigilance towers; mini-boss)
- The Keesi II (VTOL heavy bomber, a combined bomber and troop transport)
- Aeshi Nero (Giant subterranean excavator, basically a huge robot snake with a hypercharged andro cannon in its mouth)
- Dragon Nosuke (Platformed urban tank used to defend vulnerable trains with a variety of weaponry)
- Big Shiee ("Amphibious vehicle of destruction", basically a naval battleship on tracks)
- Hozmi (Covert operation submarine built by the rebels using supplied Martian technology)
- Allen O'Neil (mini-boss)
- Dai-Manji (UFO armed with energy bombs and an electric beam projector; sub-boss)
- Rugname (Martian mothership which has an underside port for a Dai-Manji to dock onto, hypercharging it's electric beam into a lethal laser)
Metal Slug X[]
The bosses of Metal Slug X are mostly the same as Metal Slug 2, but with some changes.
- Iron Nokana MK II (Multi-role combat vehicle designed primarily to hold up large troop movements)
- The Keesi (VTOL heavy bomber, a combined bomber and troop transport; mini-boss)
Metal Slug 3[]
- Twin Ohumein-Conga (only in the underwater route, these brown variants possess heavy armor and shoot acid-bubbles that float upwards; mini-boss)
- Huge Hermit (Giant hermit crab whose current shell used to be a large tank)
- Monoeyes (Six alien guardians; sub-boss)
- Monoeye UFO (Alien artifact used by the Martians for a first strike, which defends itself by starting off a zombie plague among people near it)
- Jupiter King (Giant nuclear-powered robot which defends the rebels' underwater weapons factory)
- Sol Dae Rokker (Japanese sun god's instrument that guards the ruins)
- Hairbuster Riberts (The same aircraft from the first game but controlled by Allen O'Neil; mini-boss)
- Hi-Do (The same attack helicopter from the first game but controlled by a Mars Person in disguise; mini-boss)
- Rugname (Martian mothership: the player fights three Dai-Manjis beforehand; mini-boss)
- Fake Rootmars (A caricature of Rootmars connected to the Rugname; mini-boss)
- Clone Incubator (A machine that produces Clones of your first character)
- Rootmars (Leader of the Mars People, who looks like a huge martian head with an exposed brain)
Metal Slug 4[]
- Brave Guerrier (Amadeus blimp "Brave Guerrier")
- Toschka Dalanue (Pillbox tower "Toschka Dalanue" controlled by Allen O'Neil)
- The Iron (Improved multi-role combat vehicle "Iron" controlled by fake Donald Morden)
- Big John (Giant animatronic defense system created by the Amadeus Syndicate to carry zombie and mummy plagues)
- Sea Satan (Submarine "Sea Satan" assisted by a destroyed Brave Guerrier)
- Cyborg Allen O'Neil (Robotic version of Allen; mini-boss)
- Doctor (Mad scientist who leads the Amadeus syndicate)
Metal Slug 5[]
- Black Hound (Auto-piloted, Ptolemaic enhanced version of the Metal Slug; secret mini-boss)
- Metal Rear (Ptolemaic Ultra-giant Metal Slug: Unit #04 "Metal Rear")
- Shooting Ray (Ptolemaic Large-sized aerial aircraft carrier: Unit #03 "F-502 Shooting Ray")
- Screamer (Ptolemaic wall crawling unit: Unit #01 "Screamer")
- Sand Marine (Ptolemaic amphibious assault landing ship: Unit #02 "Sand Marine")
- Gaia Elephant (Ptolemaic tower with two robotic elephant heads controlled by two cultists; sub-boss)
- Avatar of Evil (Giant scythe-wielding demon)
Metal Slug 6[]
- Bull Drill (Giant Rebel drilling machine)
- Iron Sentinel (Large rocket launching tank that slides the downhill controlled by Donald Morden)
- Brain Robot (Invader robot controlled by a giant brain)
- Elder Centipede (Giant worm-like arthopod found in the ocean)
- Invader Controller (Green robotic variant of the Flying Parasite that controls one of the main characters not chosen; mini-boss)
- Invader King (Leader of the Invaders)
Metal Slug 7[]
- Scrap Tower (Small tower made out of garbage protecting the entrance to the Rebel base; mini-boss)
- Iron Death Worm (Giant worm-like drill machine controlled by Donald Morden)
- Crablops (Giant crab-cyclops robot)
- Destroyed Crablops (The same robot from Mission 2 but this time its legs are separated from its head)
- Fall Climber (Giant gorilla-like robot that climbs the waterfall)
- The Union (Vehicle that can separate in three independent parts)
- Rebel Gigant (Giant walker controlled by Allen O'Neil)
- Big Gate (Time portal that transports Future Rebel troops and weapons to the present; mini-boss)
- Kraken (Giant octopus-like robot controlled by Donald Morden)
Metal Slug Advance[]
Mission 1
- Formor (Rebel version of the SV-001, twice as big and has same weapons)
Mission 2
- Emain Macha (Two tanks also called "The Twins")
Mission 3
- Kaladgolg (Basically the Tani Oh on a railway flatcar and not a giant tank)
Mission 4
- The Keesi III (An improved version of The Keesi II from Metal Slug 2)
Final Mission
- Allen Jr. (Son of Allen O'Neil from the Rebel Army; optional mini-boss)
- Cabracan (Powerful device that can make earthquakes)
Metal Slug: 1st Mission[]
Mission 0 (Emergency Mobilization)
- Rebel VTOL (A hovering Rebel aircraft that fires with its Vulcans)
Mission 3 (Battle in the City)
- Rebel Train (A slowly, oncoming, weaponized train)
Mission 6 (Penetration of the Front Base)
- Macba (Lieutenant Colonel who fights with knives)
Mission 10 (Night Flight)
- Rebel Zeppelin (Large blimp with cannons everywhere)
Mission 12 (Weapons Dump)
- Electromagnetic Crane (Crane that dumps blocks of landfill on the player)
Mission 14 (Weapons Port)
- Weapons Port Boss (A cargo ship with cannons in the front and back)
Mission 16 (Fierce Battle)
- Facility Elevator (Similar to the Electromagnetic Crane, expect the blocks contain enemies and the conveyor belts are missing).
- Macba
- Rebel Truck (Armored Rebel vehicle that slowly inches to the player)
- Hilde Garn (The commander of the PHANTOM Squad riding his personalized Slug, the Metal Strider)
Metal Slug: 2nd Mission[]
Mission 1 (The Front Line)
- Big Bertha (Large cannon stationed on a Rebel train)
Missions 8 and 10 (War-Torn City and Terrain Carrier)
- Terrain Carrier (Land Battleship with two sets of cannons to destroy)
Missions 14 and 15 (Reckless Reactor and Into the Fray)
- Rebel Reactor (Large reactor with security on the sides and a Gatling gun in the middle)
Mission 18 (Pursuit)
Mission 20 (The Enemy Below)
- Rebel Submarine (Aquatic vehicle that fights in the bottom of the sea)
Missions 23 and 24 (The Tundra King and The Ice Queen)
- Tani Oh (Rebel tank that fires landmines and a laser)
Mission 26 (Decoy Strategy)
- Lt. Wired (Phantom Squad's second-in-command who dual-wields guns and tosses grenades)
Mission 31 (The Fortress)
Mission 32 (Ocean Depths)
- Rebel Submarine (Aquatic vehicle fighting the Slug Sub)
Mission 34 (The Stronghold)
- Power Generators (Three contraptions that fight similar to the Rebel VTOL; mini-boss)
Mission 35 (Menace Out of the Skies)
- Rebel Airplane (Rebel aircraft fighting the Slug Flyer)
Mission 37 (Lone Assault)
- Macba (Found on a specific route in the trolley section; secret mini-boss)
- Metal Strider (A reconstructed boss without the titular owner)
Mission 38 (Termination)
- Rebel Rocket (Three phase fight with the main Rebel weapon; mini-boss)
- Rocket UFO (Rocket's top fighting with homing missiles and a claw; main boss)
- Kanan (Commander of the PHANTOM Squad and the construction of the Rebel Rocket. Uses his rifle as his last resort; final phase)
Metal Slug Attack[]
Mummy's
- Pharaoh's Arc (A large chariot ridden by the Pharaoh and controlled by various mummies
Ptolemaic Attack
- Ptolemaios (Leader of the Ptolemaic Army who fights on a floating pillar)
Sky King
- Sky Jupiter King (Jupiter King modified for aerial combat which summons Jupiter King head pods and fires large missiles as its attacks)
Try Line (TL)
- Ball Slug (TL 1st) (A large, mechanical ball that bounces all over the place)
- Great Mother (TL 2nd) (The matron of the Winged Invaders)
- K-O3 Coupled Armored Vehicle (TL 3rd) (Three rebel transport vehicles connected to each other)
- Land Blowfish (TL 4th) (An amphibious landing ship with many Ptolemaic tanks inside ready for deployment)
- Cyclobster (TL 5th) (A fully evolved mutant jellyfish with sharp tentacles)
- Slug Square (TL 6th) (A wide Slug with cannons and Gatling guns. Regular Soldiers ride it on its roof)
- Zoni Doloma (TL 7th) (A large mutant catfish that uses treasures to lure its human prey from the underground)
- Quadro Jumper (TL 8th) (A highly mobile quadrupedal mecha developed by Caroline which boasts great mobility and flexibility)
- Fortmeranian (TL 9th) (A large-scale weapon created under Emma using parts of recycled weapons)
- Giant Copter (TL 10th) (A helicopter connected over a large mechanical tank developed by Midori)
- Flying Hermit (TL 11th) (Huge Hermit carrying a large airplane for aerial combat. It can now also bombard explosive eggs)
- Et A Omnis (TL 12th) (A shapeshifting invader that can morph into different forms to attack the enemies)
- Element Gigant (TL 13th) (A variant of the Rebel Gigant piloted by Allen Jr.)
- Mini-Bata (TL 14th) (The second mission midboss from Metal Slug now able to extend its main turret vertically)
- Digger Base (TL 15th) (Large cranes that pull out Slug Diggers from the ground)
- Screamer (TL 16th) (The third boss from Metal Slug 5 refitted to move on the ground)
- Airborne Denturion (TL 17th) (The Huge Hermit's tank shell rebuilt for individual use. It is held by two small blimps)
- Mass Production Tail Slug (TL 18th) (The Tail Slug built for the Regular Soldiers. Its electric weapons are replaced with lasers)
- Slug Striker (TL 19th) (A mass-produced version of the Slug Rising made specifically for the Regular Soldiers)
- Arms Copter (TL 20th) (A lesser version of the Giant Copter designed for aerial transport. the Copter had arms contraption which is armed with 2 large axes)
Task Force (TF)
- Rock Mole (TF 1st) (A repurposed excavator used by the Ptolemaic Army as a weapon)
- Elder Centipede (TF 2nd) (The same boss from Metal Slug 6 except it can thrive on land)
- Runaway Brain Robot (TF 3rd) (A remodeled Brain Robot that becomes rampant and uses close range weaponry)
- Master Kraken (TF 4th) (The Kraken modified by the present-day Rebel Army which fires its frontal cannon or summons its mechanical tentacle to attack the enemies)
- D-Gu (TF 5th) (An ancient idol figurine unearthed by Caroline that can cast powerful spells against its aggressors)
- Astro Slug (TF 6th) (The Space Slug from Metal Slug 3. It deploys a massive rocket to provide firepower and HP)
- Monoeye Gate (TF 7th) (An another variant of the Monoeye UFO. It calls forth circles of Monoeyes to attack the enemies)
- Crusty Legs (TF 8th) (A quadruped tank created by the Japanese Soldiers which attacks with its mounted cannons)
- Armored Crawler (TF 9th) (A large excavator resembling the Bull Drill that fires drill missiles)
- Clone Incubator (TF 10th) (The cloning device from Metal Slug 3 that generates Marco and Fio clones)
- 7000 Class Locomotive (TF 11th) (The front train from Metal Slug 2/X's third mission ridden by Regular Soldiers)
Recapture
- Mega Drill Slug (Justice of Summer) A larger upgraded version of the Drill Slug. Marco and Fio are aboard.
- Queen Big Snail (Halloween Forest) (A massive Big Snail that uses its tentacles to attack)
- Riviere Hyll (Perfect Doctor) (An aircraft carrier with a sturdy shield on its front. Aside from deploying Flying Taras, two Rebels drop flying poison barrels)
- Gaia Elephant (2021 New War!!) (The penultimate boss in Metal Slug 5 except it's been attached to a Stone Turtle body)
- Metal Fusioner No.223 (Re:Merge) (An extraterrestrial bacteria which absorbs Martian technology and uses energy beams to attack)
Ultimate Mission
- Golden Slug Phoenix (A giant slug based on a phoenix that fires missile salvos and unleashing a powerful electromagnetic energy with its core)
- Perfect Jupiter King (The penultimate weapon developed by the Rebel Army based on Jupiter King)
- Avatar of Evil (A large demon-like entity carrying a scythe manipulating the Ptolemaic Army from the shadows)
- Invader King (The ruler of all of the Invaders who orchestrated the Earth's invasion)
- Celestial Ruler Rokker (The ultimate and final form of the Sol Dae Rokker)
Metal Slug Infinity[]
- Mars Tripod (A three-legged machine created by the Martians which transports Mars People and fires energy beams from its eyes)
Mobile Games[]
Metal Slug Mobile Impact[]
Mission
- Rocket Control Room (A room with a heavily protected machine and a 80-second countdown)
Universal Metal Slug[]
Mission 1
- Tetsuyuki (Identical to the boss from Metal Slug but covered with plants)
Mission 2
- Tani Oh (The same boss from Metal Slug)
Mission 3
- Hi-Do (A purple blue version of the final boss from Metal Slug but with the number 5 instead of 6 on its door, and Donald Morden is not in it)
Universal Metal Slug: Tank Conspiracy[]
Mission 1
- The Keesi II MK-2 (Boss from Metal Slug 2 slightly modified)
Mission 2
- Hozmi (Boss from Metal Slug 2 with different colors)
Mission 3
- Unknown Alien (Giant alien who made a nest in some place on Earth)
Universal Metal Slug: Fierce Battle[]
Mission 1
- Hellfire (Giant blue tank that fires rockets)
Mission 2
- Spiderbot (Giant spider-like robot)
Mission 3
- Cyclops (Giant four-legged robot with Vulcan arms)
Mission 4
- This mission doesn't have a boss but has a red R-Shobu at the end.
Final Mission
- Mega Laser Turret (Laser turret of a Rebel airplane used for its defense)
Universal Metal Slug: Triumph[]
Mission 1
- Mars Battle UFO (Enhanced UFO driven by an elite Martian)
Mission 2
- M-32 Water Carrier Plane (Big carrier plane that uses its cargo to attack)
Mission 3
- Mecha Kaiju (Giant dragon-like robot)
Final Mission
- Alien Floating Structure (Giant ancient structure with many hieroglyphs on it)
Video Gallery[]
Gameplay Elements | |
Screens | Status Screen • Continue Screen • Game Over Screen • Recaptured Prisoners • Best Tank Busters • Arcade Settings |
---|---|
On-Screen Elements | Missions • Items • Weapons • Slugs • POW • Characters • Enemies • Military Vehicles • Bosses • Environmental Objects • Civilian Vehicles • Rank Medal • Background Vehicles |
Actions | Metal Slug Attack • Vulcan Fix • Transformations • Metallish System • Rush Blaster System • Weapon Stock • Deaths • Invulnerability • Canceling • Super Devil Mode |
Modes | Combat School • Another Story • Another Mission • Storming the Mothership • Fat Island • Office |