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Combat School in Metal Slug: Super Vehicle-001 (PSX)

Combat School in Metal Slug X (PSX).

The Combat School is a special mode present in the Neo Geo CD, Sega Saturn, and PlayStation versions of Metal Slug, Metal Slug 2, and Metal Slug X. Sophia Greenville is the instructor in Metal Slug, and Margaret "Meg" Southwood is the instructor in Metal Slug 2/X.

Enrollment and Discharge

Playing any mission requires the player to first enlist in the army. Similarly, playing a 2-player game requires both players to have their own profile.

Enrollment begins by selecting Office and then Joining the Army. The player then inputs their name, birthday, blood type, and sex. If one wishes to cancel their enrollment, they must leave the name blank although the instructors will scold the player for wasting their time.

Discharging is done by selecting Discharge From Army and choosing the file to delete. The instructor's remarks when leaving depend on the level rank.

The player has to at least complete Mission 1 in Arcade Mission in order to access the Combat School, or Sophia and Margaret will kick the player out to the main menu.

Modes

Both modes can be played with two players with each player using their own profile. Note that in co-op the mission immediately ends when one of the players loses.

Pin Point Attack

The player is tasked to quickly complete a single mission under new rules:

  • Three lives are given to the player regardless of what number of lives were selected in the Options menu.
  • The player is given infinite ammo for picked up weapons (but not grenades, cannons, etc.).
  • The Vehicle Slugs' health have all been reduced to one hit point. In Metal Slug and Metal Slug 2, these Slugs are in different palettes.
  • The timer stops when cinematics are occurring but not during deaths. The time keeps running in Metal Slug.

The max score for each mission, achieved by going under a time threshold without dying, is 110 points in Metal Slug and 100 points for Metal Slug 2/X; a total of 660 and 600 points respectively for this mode. Completing the mission late is a loss.

Survival Attack

The player has to complete the entire game in one life under new rules:

  • The player is given infinite ammo for picked up weapons (but not grenades, cannons, etc.).
  • The player can transfer their weapons and grenade ammo across missions (not applicable for Metal Slug X).
  • No Slugs are present.

The player is scored on the distance traveled before dying. Destroying the Hi-Do (Metal Slug) or Rugname (Metal Slug 2/X) grants the player with the max score of 340 and 400 points respectively for this mode.

Survival Attack is unlocked when all missions in Arcade Mission are completed.

Result

The instructor will comment on the player(s) on both Personal and Top 5. For the Top 5 in Metal Slug and Metal Slug 2, the instructors evaluate the 1st place rank for the entire scoreboard. In Metal Slug X, it is the 5th place rank that is evaluated.

Personal

Shows the personal top times for each of the six missions in Pin Point Attack, the longest distance in Survival Attack, and the total points (out of 1000). Both modes each give the total amount of attempts (includes successful runs).

The Pin Point Attack scoreboard shows whether a player passed the mission's max point threshold with a star and/or completed it under one life with a POW symbol. The Survival Attack scoreboard also gives a star when the player fully completes it but only gives out a POW symbol in Metal Slug (it is not given in Metal Slug 2/X as it is redundant).

Top 5

Shows the top five times of each mission and the top five distances between all profiles.

Ranking Table

Players earn points by quickly finishing missions and running far distances. Higher ranks will impress the instructors, and their dialogues change as the player's rank progresses. Points in bold increases the instructor's affinity level. To talk to the instructors, press the Start button (MS1), D button (MS2), Triangle button (MSX, Japan) or Square button (MSX, Int.) during their greeting before the Combat School menu opens.

Rank Points
MS1 MS2/X
Recruit 0 0
Private 20 30
Private 1st Class 40 100
Corporal 60 140
Sergeant 80 170
Staff Sergeant 100 200
Sergeant 1st Class 120 250
Master Sergeant 140 300
Sergeant Major 160 350
Warrant Officer 200 400
Chief Warrant Officer 280 440
2nd Lieutenant 360 470
1st Lieutenant 440 500
Captain 520 540
Major 600 570
Lieutenant Colonel 660 600
Colonel 715 660
Brigadier General 770 770
Major General 825 825
Lieutenant General 880 880
General 935 935
General of the Army 990 990
Super Devil 1000 1000

Super Devil

Normally, the military ranking table appears to go up to General of the Army (990 pts.). Reaching 1000 pts. ranks the player at Super Devil. At this point, the instructors become very infatuated to the player acting as lowly servants. Margaret additionally begins calling the player her Lord.

The Super Devil player in-game is represented by the player character in green or purple skin. While in Pin Point Attack this is purely visual, Survival Attack changes the pistol to shoot Slug cannons at an arc in Metal Slug and Metal Slug 2 or rapid-fire Super Grenades in Metal Slug X. Collecting any special weapon loses this special ability. Getting turned into a mummy reverts the pistol to its original version.

Trivia

  • The Japanese PlayStation and Saturn versions of Metal Slug and Metal Slug X has both Sophia and Margaret vocally speak in full sentences. Sophia's voice actor, Miina Tominaga, also provides the vocals for the song "Hold You Still!" and reprises her role in Metal Slug Infinity.
  • Margaret will fall asleep if the player leaves the game alone for a few minutes.
  • Should a profile with high affinity (600-1000 pts.) be discharged in Metal Slug 2, a Regular Army personnel will inform the player that Combat School is cancelled due to Margaret sustaining injuries, and the player is booted back to main menu. Margaret returns with shorter hair when entering Combat School again.[1] In Metal Slug X, the point range for discharge has to be 600-999 pts. for the event to occur.
  • The alternative palettes for the one-hitpoint Slugs are reused for new variants in later games, which are the SV-001 Type-R (Metal Slug X), Slugnoid Type-R (Metal Slug 3), and Slug Flyer Type-B (Metal Slug Attack). Since the SV-001 Type-R exists in Metal Slug X, the Combat School keeps the original palette for all Slugs.

Gallery

References

  1. "Metal Slug 2 Information". ヒュポポリクス. http://tonghu.txt-nifty.com/tori/2019/08/post-1d032b.html
Combat School
Type A. Metal Slug 1/2/X B. Metal Slug 6 C. Metal Slug 7/XXD. Metal Slug Attack
Drill Instructors Sophia Greenville Margaret Southwood Riviera von Wittenberg Maryell von Wittenberg Cynthia Hartnett
Dialogue Sophia and Margaret • Mary & Lilly • Cynthia
Misc. Super Devil ModeOffice Mission Mode
Metal Slug: Super Vehicle-001
Heroes Marco RossiTarma Roving
NPCs POW (Names) • Donald MordenAllen O'NeilRebel ArmyParkerGerhardt City CiviliansSatiko SuzukiSophia GreenvilleRumi AikawaChris KeyAlexander SuvorovGunforce II Troop
Enemies Rebel InfantryFanaticsGrenade SoldierBazooka SoldierShielded SoldierBikersMortarRocket DiverCannon Diver
Enemy Vehicles Di-CokkaT-2B Melty HoneyGirida-OBull ChanIron IsoDararin Dara DaraTurretsR-ShobuFlying TaraEaca-BHammer-YangLandseek
Bosses TetsuyukiHairbuster RibertsTani OhShoe & KarnIron NokanaHi-Do
Mini-Bosses: Mini-BataAllen O'Neil
Weapons Heavy Machine GunRocket LauncherShotgunFlame ShotGrenadeAA Machine Gun
Slugs SV-001Middle-Son 1986
Other Combat School (Dialogue) • Super Devil ModeAnother StoryItemsEnvironmental ObjectsMiddle-Son 1999
Unused Content Phil GeneMichiko NakajimaKT-21SV-002Nazca LogoRegular Soldier
Pachinko Fio GermiEri KasamotoMargaret SouthwoodHyakutaro IchimonjiMadoka AikawaSosuke N KagamiharaVasser GutenschiffLeta KanikojaSagan Gail & Logan GailMars PeopleSlug Flyer
Metal Slug 2: Super Vehicle-001/II / Metal Slug X: Super Vehicle-001
Heroes Marco RossiTarma RovingEri KasamotoFio Germi
NPCs POWRumi AikawaHyakutaro IchimonjiDonald MordenAllen O'NeilAbul AbbasRebel ArmyMartians • Arabian Townspeople • Parker • Baby • Miner • Dead Explorer • Scott Amundsen Jr.Genie of Lamp • Delivery Boy* • ScientistsOrcaMargaret Southwood
Enemies Rebel InfantryFanaticsGrenade SoldierBazooka SoldierShielded SoldierBikersRebel RiflemanMortarRocket Diver† • Arabian InfantryBatMummies (Mummy Generator) • Dog Mummy† • Chariot† • Mutated SoldiersMars PeopleMini-UFO
Enemy Vehicles Di-CokkaM-15A BradleyT-2B Melty HoneyMV-280BNop-03 SarubiaGirida-OIron IsoBull Chan† | 3-ton Utility TruckLandseekR-ShobuRebel RocketMH-6S MasknellFlying TaraEaca-BJet Hammer-YangMG-36Ferry Boat* • Double-Decker BusSubwaySpace Tank
Bosses The Keesi* / Iron Nokana MK II† • Aeshi NeroDragon NosukeBig ShieeHozmiRugname
Mini-Bosses: Mosque ArtilleryThe KeesiShoe & KarnAllen O'NeilDai-Manji
Weapons Heavy Machine GunRocket LauncherShotgunFlame ShotEnemy Chaser† • Iron Lizard† • Super Grenade† • Drop Shot† • GrenadeFire BombStone
Slugs SV-001 (SV-001 Type-R†) • SlugnoidSlug FlyerSV-Camel
Missions Drifting in DesertMonument of DepressionMadrigal of WindReturn to Hong-KongKiss in the DarkI Wish to Believe in Love
Other Combat School (Dialogue) • Super Devil ModeAnother Mission† • TransformationsEnvironmental ObjectsCivilian Vehicles • "Angry Man"†
* Exclusive to Metal Slug 2. † Exclusive to Metal Slug X.
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