The Fire Bomb is a secondary weapon introduced in Metal Slug 2.
Information[]
Often called "Molotov Cocktails", these are simple glass bottles filled with flammable liquids. A cloth soaked with the same flammable liquid is inserted in the opening of the bottle and lit before the bottle is about to be thrown. When the bottle hits the ground or target, the flammable liquid is sprayed over a considerable area. Then, the fire lit on the cloth ignites the liquids, creating a temporary firestorm over the area. It still remains one of the most potent weapons for civilian military around the world today.
Gameplay[]
The Fire Bombs cover much more area than standard grenades, so it's best to use it on large groups of infantry. Compared to standard grenades and stones, it has lesser damage output in general, both flame blast on impact and flame spread on the ground. It is therefore not as effective on enemies with significant amount of hit point as standard grenades.
When fat, the Fire Bomb turns from a regular bottle to a transparent growler bottle that covers even more ground.
Collecting a Fire Bomb replaces the grenades for the player but keeps the ammunition count. It reverts back to normal grenades upon dying, entering a new mission, or collecting grenades again (bomb crates don't count).
Announcer Clips[]
Metal Slug X to Metal Slug Advance | |
Metal Slug 3D to Metal Slug 7 | |
Metal Slug XX |
Statistical Analysis[]

Statistical Analysis of Fire Bomb raw data read from Metal Slug 3 memory.
Gallery[]
Trivia[]
- Metal Slug Advance is the only game in the series where the word "BOMB" at the HUD is replaced with "FIRE" when collecting a Fire Bomb.
- It is important to note that only a certain type of enemy with particular hitbox body rects which can roughly be classified as Mechanical will set fire bomb off a blast. This means any non-mechanical enemy in mid-air such as Huge Locust will be invulnerable to the bomb unless hit by well-timed flame spread on the ground.