The Flame Shot is a secondary weapon in the Metal Slug series. It is represented by the icon .
Information[]
The Flame Shot is effective against infantry and lightly armored vehicles at close range. One shot is enough to burn a number of soldiers, and a few are enough to melt vehicles with ease.
There are two versions of the Flame Shot:
- The first version appears in Metal Slug: Super Vehicle-001 and Metal Slug: Awakening, shooting a fireball that covers a good range but was quite weak. The latter game's flames also inflict Ingite onto enemies which deals residual damage and creates an explosion once enough damage is stacked.
- The second version replaces the previous one from Metal Slug 2 onward, shooting a stream of fire that covers a lesser range but causes more damage to vehicles. The Big Flame Shot shoots a larger stream of fire that covers more range, burns more enemies, and causes even more damage to vehicles.
When a character turns fat, the Big Flame Shot becomes even more powerful, firing a giant fireball.
Ammunition[]
A Flame Shot gives out 30 ammo from Metal Slug to Metal Slug 4.
Game | Difficulty | Marco/Eri/Tarma/Clark | Fio | Ralf | Leona | ||
---|---|---|---|---|---|---|---|
Metal Slug 6 | Easy | 20 | 30 | 10 | N/A | ||
Hard | 10 | 15 | 5 | N/A | |||
Metal Slug 7/XX | Beginner | 60 | 90 | 30 | 72 | ||
Normal/Hard | 30 | 45 | 15 | 36 |
Announcer Clips[]
Metal Slug and Metal Slug 2 | |
Metal Slug X to Metal Slug Advance | |
Metal Slug 3D to Metal Slug 7 | |
Metal Slug XX | |
Metal Slug: Awakening |
Gallery[]
Flame Shot seen in Metal Slug 3D
Burning Rebel sprite seen in Metal Slug: Super Vehicle-001
Trivia[]
- Due to rushed deadlines, the Flame Shot is unused in Metal Slug 5. Despite this, the game has burning animations for the most common enemies. These sprites were used in Metal Slug Defense instead.
- The Announcer from Metal Slug XX mispronounces Flame Shot as "Frame Shot".
- Metal Slug: Super Vehicle-001 is the only game to feature another unique burning sprite for the Rebel Army.