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The Gatling Class is a series of weapons in Metal Slug: Awakening. These function similar to the Heavy Machine Gun except it increases its Rate of Fire (RoF) per trigger but at a cost of its reload speed and initial firing speed being slower. By default, the Gatling retains its RoF for 2 seconds after stopping fire. The Gatling inflicts Weak to the enemy.
Centrifugal Force: RoF Speed Retention after stopped shooting is increased from 2 seconds to 4 seconds.
Military Retrofit: Increased weapon stats.
Centrifugal Force (Enhanced): Movement Speed no longer reduced while shooting.
Top-Secret Retrofit: Increased weapon stats.
Purgatory Gatling[]
Epic
ATK Power: 485
HP: 300
Ammo: 144
CRIT Rate: 2.5%
DPS Multiplier: 219.4%
Range: Long-Range
Firerate: High
Star Upgrades:
Centrifugal Force (Enhanced): Increase RoF after every 1.4 seconds of continuous shooting up to three stacks. RoF Speed Retention for 4 seconds after shooting stops or after reloading.
Berserker Prelude: RoF Speed starts in its second gear after its user respawns or deploys. Occurs once every 10 seconds.
Military Retrofit: Increased weapon stats.
Berserker Prelude (Enhanced): At Max RoF, it consumes no bullets for 2 seconds. Occurs once every 16 seconds.
Top-Secret Retrofit: Increased weapon stats.
Sky Ripper[]
Legendary
ATK Power: 700
HP: 0
Ammo: 156
CRIT Rate: 3.0%
DPS Multiplier: 275.0%
Range: Long-Range
Firerate: High
Venus[]
Mythical
ATK Power: TBA
HP: 0
Ammo: TBA
CRIT Rate: TBA
DPS Multiplier: TBA
Range: Long-Range
Firerate: High
Awaken[]
Chemical Threat[]
A chemical reaction sets off. Requires Destroyer Gatling.
Rare
ATK Power: 306
HP: 200
Weapon Attributes: 14.0%
Rising Morale: Weapon Shot DMG increases by 20% once every 15.s for 4s.
Firepower Enhanced: Weapon DMG Multiplier increases by 4%.
Abyss Furnace[]
Crystal power employed. Requires Purgatory Gatling.
Epic
ATK Power: 485
HP: 300
Weapon Attributes: 8.0%
Crystal Piercing: Every time when max RoF is reached, all bullets become penetrating sharp crystals, increasing DMG by 20% for 3s.
Turbocharger: Weapon DMG Multiplier increases by 6%.
Night Hunter[]
The demon hunter's will has been passed down. Requires Sky Ripper.
Legendary
ATK Power: 880
HP: 450
Weapon Attributes: 10.0%
Earl Night: At max RoF, for every 6s, shots will unleash 6 hunting bats, with each dealing 37.5% as DMG. Every 3 bat bites will petrify the target for 1s. Petrifaction can be triggered once within 30s on the same target.
Surging Pulse: Weapon DMG Multiplier increased by 7%.
Time Prophet[]
The bell of destiny rings. Requires Venus.
Mythical
ATK Power: 1460
HP: 750
Weapon Attributes: 12.0%
Final Judgement: Every 15s, curse the target, increasing the target's damage taken by 10% for 15s. When the curse ends, trigger Final Judgement once.
Final Judgement: Deal Damage equal to 3% of the total damage received by the target while cursed and reduce the target's movement speed by 50% for 1.5s.
Exceptional Debuff: Deals Exceptional Debuff to enemy units: Attacks that trigger debuff +80% DMG.
Destruction Impact: Weapon DMG Multiplier increase by 9%.