|Headquarters||Meteor Crash Site|
|Area of Operations||Inner Solar System|
|Enemies With||Regular Army|
Amadeus Syndicate (Metal Slug Attack)
Ptolemaic Army (Metal Slug Attack)
|Affiliated With||Martians (Metal Slug Defense)|
The Invaders are the primary antagonists of Metal Slug 6.
They appear as large, toad-like creatures, with bulbous heads and reptilian features. Their technology appears to be organic, as seen when certain vehicles leak a purplish blood-like fluid when destroyed. Certain members of the species are gifted with insect-like wings, and the ability to launch corrosive plasma blasts from their mouths. Their society is hive-based, with rank based on skin color and durability. They are led by the massive "Invader King", the final boss of Metal Slug 6.
They may very well eclipse the Martians in viciousness. They are also the natural predators of the Martians; Mars People cower and panic when the drones appear.
In Metal Slug Attack, the Invaders have a much larger command structure, though their ranking system is completely unknown. Only one rank is known; Metzelei.
Drones: The most commonly encountered Invader strain. Able to breed maggots, which slowly home in on a target and explode. Sometimes they spin around or use their long arms to head smash the player. The ones in final mission explode into a bunch of maggots after death. Gray in color.
Squad Leader: Pink in color, and much different than other Invaders. Once they appear, they begin to spin around, and then bounce around the field, only affected by walls. They sustain more damage and produce a bunch of larvae after death. They eventually explode after a while. In Metal Slug Attack, they are called Ravenous Invaders.
Lizard Invader: A green Invader subspecies which are stronger than Ravenous Invaders, who also throw waved projectiles (similar to the Invader King) from their bodies.
Flying Drones: The most common encountered Winged Invader which are gray in color. These are capable of spitting up to three plasma blast at once during the grounded segments, and only one during the air segments. They appear in Mission 4 and they briefly appear in the cutscenes of Mission 2.
Troopers: These Winged Invaders are green in color and spit two unguided plasma blasts. Only found in the air segment of Mission 4.
Elite Troopers: Tan-Peach colored Winged Invaders, they can spit out three unguided plasma blasts. Like most variants they only appear in the air segment of Mission 4.
Squad Leader: A very rare Pink-colored Drone spitting out up to eight unguided plasma blasts. Referred to as Ravenous Winged Invaders in Metal Slug Attack.
Flying Parasite: Small, orange octopus-like creatures with the ability to take control of another organism, latching onto the victim's head with its tentacles and turning him/her into a zombie-drone with purple skin. Able to fly. When swooping down to take control a victim, it can also latch on to you if you get in its way. Once it successfully latches on to you, it will suck the player out until their clothes remain, unlike the NPCs which they control instead of killing.
Light Purple Flying Parasite: Purple versions of parasites, who carry items and (to a lesser extent) supplies. They are only seen in Mission 4.
Controller: A green variant of the parasite, a specimen of this type can control a host from afar, using a long umbilical cord attached to the victim's neck. It serves as a prelude to the last boss by taking over one of the characters that the player has not selected. The character varies, but each character has different habits.
Hunter Walker: Fish-like anti-personnel creatures with four legs with a blue, oval-shaped body. They have a single cyclopian eye in the center of its body, scanning the area, just below their very large mouth. They are found in the last two missions. On the ground they spit spores three times in a row. However, the ones found in Hive occasionally are on the ceilings and drop eyeballs down at you, regenerating their eyes at an unnatural rate.
There is also a golden version in the hive that does not attack players and yields a 50,000 point reward upon death (one shot kills it). However, it is considerably faster than the other Hunter Walkers.
Hunter Lord: A giant version of the Hunter. It can release bombs across the screen, these giant creature have thick skin, making them immune to any weapon and it's eye is only weak point. A gray one is also encountered but it cannot be killed, nor does it attack players. In Metal Slug Attack, the Hunter Lords are called Giant Hunter Walkers.
Smasher: One-eyed, red, crablike creatures with four legs and a white chubby body. They spin their legs like helicopters when flying. When a target is below them, they inflate their body and plummet down in an attempt to smash them. They are seen in the Invader Hive.
Great Mother: The mother to all the Winged Invaders. It carries a massive reproductive system on itself, and flaps its wings around to move, albeit very slowly. Its appearance is grotesque and the flapping of its wings causes fear among all in the cosmos.
ET A Omnis: An unusual type of Invader with shapeshifting capabilities similar to Nowan. It appears as a massive floating multi-colored blob, toying with its enemies by shapeshifting into various forms as a means of attack.
Unknown Invader: A green blob-like Invader that has blue eyes. It fused itself with Leone's Shoe tank and attacks enemies by using the tank's missiles. This Invader is also accompanied by smaller offspring that look like jellies, and appears to have taken a liking to Leone. Despite its blob-like appearance, is very resistant to explosive and incendiary attacks.
Flying Core: Flying Core. An object used by the Invaders that lifts surrounding objects and tosses them at its foes. It can throw single, multiple, or all the objects at you. It can also fire a flurry of green bullets. One is found near the end of Mission 3 throwing garbage, and the ones in Mission 4 throw large meteorites.
Flying Shelt: Indestructible Invader Flying Object, they look like giant rocks. Other than their meteor launchers, they cannot be destroyed; they can also crush you. Many crash-landed Flying Shelts can be seen in Mission 3 if you take the upper route instead of the lower route.
Crab-Tank: A kind of Invaders walker. Crab-like, it can fire two energy cannons from the nodules in its head. It is also open its head to fire a large blue bouncing bubble which splits into 3 smaller ones from a cannon underneath its carapace.
Vanguard: A modified crab-tank with two tentacles atop its carapace. It is able to fire oval lasers from its guns in the first segment of the Final Mission, and the ones found in the Invader Hive fire a huge spinning laser from its eye, which can be hard to dodge. It is seen in Hard Mode only. In Metal Slug Attack, there is a "Type-A" Vanguard; it is essentially smaller and weaker than the standard Vanguard, but makes up for it with its fast speed. The Type-A Vanguard was built exclusively for Annette.
These Invaders are stronger than the rest of their brethren and are capable of vocal communication. They have the ability to shapeshift into human form, but can also transform parts of their bodies to attack or defend themselves. Transformed parts of their bodies tend to be purple in color. When severely injured or killed, they generally burst into blue flames and/or melt, with a few exceptions.
All of these Invaders only appear in Metal Slug Attack.
Odette: A soldier in the Invader army who is tasked with learning about Earth's culture. She's somewhat carefree, often requiring reminding by her sister Annette, though she will complete the tasks given to her.
Annette: A prominent Invader officer. She's impulsive and hasty, but cares for Odette (who's her younger sister), giving her positive reinforcement to ensure she completes her tasks.
Nowan: A soldier who specializes in mimicry - one of the best among the Invaders, though they are also cruel and because of their mimicry skills, Nowan has no memory of its true name, form and gender. Appears as a young girl since it is the form it remembers the most.
Schwarz Metzelei: One of four the Metzeleis. Has an insatiable appetite, and can consume almost anything as long as it has blood of some sort.
Fedeln Metzelei: The second of the four Metzeleis, who's often isolated from the rest of his allies due to his lethal, uncontrollable poison. As a result, he has a somewhat weird personality.
Rillacle: A soldier who's more interested in battling rather than learning Earth's culture. Enjoys playing the game "rock, paper and scissors", though her vision is drastically different compared to the game itself.
Teleko: A soldier who has telekinetic powers. Often paired with Odette for various missions and uses her as reference for disguises.
Bloom Metzelei: The third of the four Metzeleis, she adores her "children", plant-like Invaders who she nourishes with her enemies. She also has a soft spot for kids due to this.
Odile: A soldier that's split off from Odette. She shares a similar appearance to her host, though she has an obsession with fighting and won't stop until the fight is over.
Geweih Metzelei: The last of the four Metzeleis, and their unofficial leader. His body flows with magma that can melt a planet within a single day, and he works alone due to this feature. He's idolized by his underlings.
Purple King: An unknown Invader who arrived on Earth and combined itself with weaponry from an ancient civilization. It later found a small, sweet and unnamed Invader and decided to protect it. The unnamed Invader specializes in handling parasitic Invaders.
Barbeln: An another invader with butterfly-like wings. She can eject out electromagnetic energy against her adversaries.
Biene Goldenes: A bee-like invader and one of the three Goldenes sisters. She directs bee-like minions to swarm her adversaries.
Franke: A former human scientist who admired the Invaders so much that she grafted half of an Invader onto herself. She's somewhat mad and wants to create a new breed of human-invader hybrids like herself.
Bersek: A former Regular Army soldier captured by the Invaders and subjected to experiments, resulting in him being mind-controlled with a chip implanted in his brain. He was in a romantic relationship with Louise.
- The Invaders are based on both the Xenomorph aliens of the Alien franchise and Zergs from the Starcraft series.
- In the Final Mission, the Invaders' hive consists of 5 parts. The first part is where the Rebels are present. This is followed by the Hunters' Hive, which you have to dig down to reach. After that is the Invaders' hive, and the Final part is where you fight the final boss.
- Before their official name was given, fans always referred to them as Venusians or, less frequently, Jupiterians.
- In Metal Slug Defense and Metal Slug Attack, the Invaders are in the same faction as the Martians; both being classified as a "space army".
- In Metal Slug Defense and Metal Slug Attack, most of the Invaders mistakenly used a darker color palette.