Metal Slug Wiki

Invulnerability is the state where the player is immune against enemy attacks. In most cases, the player's character flashes colors. Below is a list of various ways a player can achieve this state.

Temporary[]

  • Starting a mission
  • Spawning from death
  • Entering a new room
  • Exiting a room: Normally, any enemies on-screen instantly die when the player triggers the exit. Those that are still alive can attack the player but won't be able to kill them.
  • Knocked over: Whenever a player is hit by an Ohumein-Conga, a Japanese Tank Soldier, The Iron's spinning blades (only while it is being deployed), or Mecha Allen or is damaged as Ralf. This occurs during and a bit after the player lifts themselves up.
  • Getting hit: Only in games where the player has a health bar.
  • Entering a Slug: This includes animal Slugs.
  • Exiting a Slug: The player is invulnerable when flipping and a bit after landing.
  • Getting hit in a Slug: The exception is the Bradley which has no I-frames.
  • Transforming/Reverting: The character is invulnerable during and a bit after transforming.
  • Starting Metallish: Collecting an Emblem gives a few I-frames.
  • Using Clark's Argentine Backbreaker: Clark is invulnerable when performing the move and a bit after throwing the enemy.

Permanent[]

  • Using Debug Mode: Turning "ムテキ" ("Muteki", meaning "Invincibility" in Japanese) on gives permanent invulnerability except for pit falls and crushing [1].
  • Using Cheats: Depending on the game and cheat, certain attacks can hurt or knock the player.
  • Super Devil Mode: Only in Metal Slug: 1st Mission, reaching the SD rank rewards the player with permanent invulnerability. This excludes falling in a pit, touching spikes, or getting crushed.

References[]

  1. Debug Menu, The Random Hoo Haas Hub: Missing in Action, http://randomhoohaas.flyingomelette.com/msmia/debug.html
Gameplay Elements
Screens Status ScreenContinue ScreenGame Over ScreenRecaptured PrisonersBest Tank BustersArcade Settings
On-Screen Elements MissionsItemsWeaponsSlugsPOWCharactersEnemiesMilitary VehiclesBossesEnvironmental ObjectsCivilian VehiclesRank MedalBackground Vehicles
Actions Metal Slug AttackVulcan FixTransformationsMetallish SystemRush Blaster SystemWeapon StockDeathsInvulnerabilityCancelingSuper Devil Mode
Modes Combat SchoolAnother StoryAnother MissionStorming the MothershipFat IslandOffice