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The Laser Gun Class is a series of weapons in Metal Slug: Awakening. These function similar to the Laser Gun except it fires a laser that randomly pulses bursts of energy for extra damage. The Laser Gun inflicts Freeze to the enemy.
Basic Effect: For every 40 bullets consumed, the next hit will trigger Energy Burst: instantly consumes 20 bullets, dealing 28x Base DMG in a single burst.
Energy Pulse: Energy Burst gets enhanced: instantly consumes 20 bullets, dealing 34x Base DMG as AoE DMG.
Millitary Retrofit: Increased weapon stats.
Energy Pulse (Enhanced): Each time Energy Burst is triggered, replenish 10 bullets.
Top-Secret Retrofit: Increased weapon stats.
Hunter Heritage[]
Epic
ATK Power: 360
HP: 0
Ammo: 260
PEN: 2.5%
DPS Multiplier: 206.6%
Range: High
Firerate: High
Sunwheel Scale[]
Legendary
ATK Power: 700
HP: 0
Ammo: 280
PEN: 3.0%
DPS Multiplier: 267.5%
Range: High
Firerate: High
Cold Nebula[]
Mythic
ATK Power: 1160
HP: 0
Ammo: 300
PEN: 3.5%
DPS Multiplier: 360.0%
Range: High
Firerate: High
Awaken[]
Thunderous Echo[]
The notes dance to an exciting melody. Requires Hunter Heritage.
Epic
ATK Power: 480
HP: 300
Weapon Attributes: 8.0%
Dancing Beat: After every 6s, the next attack deals AoE DMG equal to 143% of ATK and briefly reduces the MSPD of nearby enemies by 10% for 0.6s.
Turbocharger: Weapon DMG Multiplier increases by 6%.
Arc Lightning[]
To survive is to shine. Requires Sunwheel Scale.
Legendary
ATK Power: 880
HP: 450
Weapon Attributes: 10.0%
Thunder God's Hammer: Every 8s, releases Thunder God's Hammer when shooting, dealing damage equal to 120% of ATK upon hit and creating a Lightning Forcefield on the Spot. the Lightning Forcefield deals damage equal to 45% of ATK to enemies within range every second and slows them by 30% for 1s. the field lasts for 3s.
Surging Pulse: Weapon DMG Multiplier increases by 7%.
Abyssal Darkwing[]
Command a Starfleet. Requires Cold Nebula.
Mythic
ATK Power: 1460
HP: 750
Weapon Attributes: 12.0%
Exceptional Debuff: Deals Exceptional Debuff to enemy units: Attacks that trigger Debuff +80 DMG.
Intersellar Hunt: Lock on to the enemy when attacking them continuously and issue the Star Queen's Hunting Order. this can be triggered once every 9s. Star Queens Hunting Order: Summon a Squad of hunting wingmen that lock down on the target, dealing DMG equal to 10.5% of ATK with each attack for 6s. After running out of energy, the wingmen will crash into the locked-on target and explode, dealing AoE DMG equal to 260% of ATK. the enemy under the hunting wingmen's attack takes 15% additional DMG for 15s.
Destruction Impact: Weapon DMG Multiplier increases by 9%.