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Metal Slug Infinity (also stylized as Metal Slug ∞) was a Tower defense, idle RPG developed and published by ekkorr and licensed by SNK for Android and iOS. The game was first released in the Philippines, New Zealand, and Singapore in March 14, 2019 before being released worldwide at April 16, 2019. The game ended its services on September 30, 2021 due to termination of license agreement.

Gameplay

MSI Main Screen.PNG

Metal Slug Infinity is a 2D tower-defense game similar to Metal Slug Defense and Metal Slug Attack. A team of six units comes from a base, runs from left-to-right eliminating enemy units, and ultimately destroys their enemy base from the right. Should enemies bypass the player's frontlines (or vice versa), then the player's units turn around to attack the intruders. It being an Idle RPG, the player has little-to-no control over the units' actions. Instead, the player manages the game's various currencies to level up units and Slugs on the fly.

As the player advances through stages, it will become apparent that they're overwhelmed, cannot level up quickly, and slowly stops progressing. Metal Slug Infinity has the Return function, where the player uses the Time Slug to backtrack a number of stages. All units have their level reset, all Gold Mines are reclosed, and the player's gold amount disappears. On the upside, returning boosts the units' stats, increases the gold regeneration rate, and rewards Medals, Gems, Unit Piece Boxes, and Honor Coins. The commander's level is increased to the maximum stage reached divided by 100 and rounded down (e.g. stage 2780 is level 27).

The game continues on generating gold and the units fighting as the player accesses menus, goes into battles, and closes the app. The units will march offline until they hit the maximum stage the player reached. The player can hit the lock icon to active Screen Saver mode. This lets the units fight in the background at usual speeds. The player exits out by tapping on the unit five times.

Numeration for gold, power, and level amounts are represented in alphabetical order. For example, 1,000 is written as 1a rather than 1k. The next letter occurs every multiple of a thousand (e.g. 1 million = 1b, 1 billion = 1c, 1 trillion = 1d, etc.). After z is aa, ab, ac and so on.

Upon reaching stage 10,000, aside from the player now fighting Regular Army units, the player enters what is called a Magnetic Storm. The storm lowers battle speed, teleport chance, stimpack (speed increase) chance, and universal unit stats by a percentage. A new Magnetic Storm occurs every 10,000 stages, and all storms are applied together.

Tapping

While most action is done automatically, the player can tap on the main battle screen to do some actions. Tapping on enemy units, obstacles, and their base inflicts slight damage to them. Activating frontal attacks are done by tapping on a Slug when it is in the middle of self-destructing. Various items and POWs are found on the battlefield and grants bonuses by tapping on them; upgrading Mummy Fio increases the chance of the item being collected without player input.

  • POW: Gives the player gold and increases battle speed.
  • Treasure Chest: Gives the player gold.
  • Fuel Cell: Increases battle speed.
  • Ammo Box: Boosts active units' attack, defense, and health by 1000% for a minute.

Currencies

The game uses a multitude of currencies:

  • MSICurrency Gold.png Gold's main purpose is to level up Mines and units in the main battle arena. Gold slowly increases as time advances, but unlike all other currencies, is reset to zero when Returning. Players can increase the rate of income by opening and leveling up Gold Mines with gold. Certain Gold Mine milestones have a substantial rate increase. The player can call the Genie of Lamp to provide the combined amount of all currently leveled Gold Mines.
  • MSICurrency Medal.png Medals are used to level up the Physical, Flame, and Lightning Type Mastery of all units specific to that type. They can also be used to purchase unit parts in the various shops.
  • MSICurrency Gem.png Gems are premium currency: some amounts are rewarded through daily missions, achievements, stage milestones, and events, and of course they can be directly purchased using real money. Gems are used to enhance units, promote War Books and Artifacts, merge 5+ star Slugs, and level up commander boosts.
  • MSICurrency Unit Parts.png Unit Pieces are parts of a unit needed to unlock that specific unit or be promoted to the next grade (star) after collecting the required amount, highlighted in blue. Left over Unit Pieces are also currencies for enhancing units and War Books. Piece Boxes provide unit pieces of a certain unit at various amounts up to 1,000 pieces.
  • Mastery Points are used to upgrade a unit's skill tree and boost their stats. These are obtained through the Power Defense mode.
  • MSICurrency Soul.png Souls are used to buy Artifact Fragments, Unit Pieces, and other items at the Exchange Station. These are obtained by trading excess Unit Pieces of a 10-star unit.
  • MSICurrency Honor.png Honor Coins are rewarded through the main Player vs. Player battles, World Boss battles, or by daily missions. These are used to buy Rift Detectors at the PVP store, Artifact Fragment at the Artifact store, and enhancing War Books.
  • MSICurrency Data Chip.png Data Chips are gathered by defeating stages in the Slug Camp. They're used to level up Slugs. A dismantled Slug returns Chips that've been spent on it.
  • MSICurrency Quark.png Quark is used to enhance Slugs. Some amount is awarded whenever S / SR / SSR Slugs are dismantled.
  • MSICurrency Infinity Quark.png Infinity Quark allows direct purchases of SSR Slugs through the Infinity shop. It can only be obtained by dismantling SR or SSR Slugs.
  • MSICurrency Rift Stone.png Rift Stones are used to purchase or promote Artifacts. They can be obtained by defeating Artifact stages, or through purchase via Gems.
  • MSICurrency Artifact Fragment.png Artifact Fragments are used to unlock and promote Artifacts. They can be obtained by defeating Artifact stages, or through purchase via Rift Stones.
  • MSICurrency Alliance Coin.png Alliance Coins are used to make purchases in the Guild Shop. They can be obtained by completing alliance-related tasks.
  • MSICurrency Core.png Cores are used to make purchases in the World Boss shop. They can be obtained through the related Battle mode.
  • MSICurrency Red Book.pngMSICurrency Blue Book.pngMSICurrency Yellow Book.pngMSICurrency Green Book.pngMSICurrency Rune Stone.png Books are used to upgrade War Books. They're earned through the Boot Camp.
  • MSICurrency Enhancement Stone.png Enhancement Stones are used to make enhancements to War Books. They're occasionally available for purchase through certain shops, or rarely offered as rewards for daily tasks.
  • Tickets are used to access the various submodes (each one having its own ticket), bypass wait times, and obtain Unit Pieces of a player's choice. All of them are given as rewards, although a scant few a bought in stores.
  • And more...

Submodes

The main bulk of Metal Slug Infinity is in its various submodes used to earn rewards and permanently level up units and Slugs.

  • Commander Info: Level up elemental type masteries and increase rewards and level travel.
  • Units: Earn units, enhance them, equip gear, and unlock specific stats from a skill tree.
  • Slugs: Earn Slugs, level them up, merge lower tier Slugs to get better tier Slugs, and promote them.
  • War Books: Increase faction and Slug stats tenfold.
  • Artifacts: Increase the units' stats and versatility to itself and other factions, submodes, and the main battle mode.
  • Battles: Miscellaneous battles such as PVP, world co-op, and currency collection for specific unit stat modes.
  • Alliance: Cooperative guild mode.
  • Events: Temporary submodes that give out more rewards than usual.

Gallery

Trivia

  • Metal Slug Infinity's promotional material originally had the working title Metal Slug Frontier, a reference to ekkorr's earlier idle RPG game, Endless Frontier.

External Links

Metal Slug Infinity
Units Regular Army Marco Rossi (Zombie) (XA-01 Juggernaut) • Hyakutaro IchimonjiTarma Roving (Fat) • Fio Germi (Mummy) • Rumi Aikawa (Witch) • Eri Kasamoto (On the Shore) • Trevor SpaceyNadia Cassel (Fat) • Ralf JonesClark StillMadoka AikawaLeona HeidernUtanCynthiaRegular Infantry (Santa Camo)
Rebel Army Infantry (Amadeus, Guerilla, PM Special Force) • Gatling SoldierShielded Soldier (Guerilla, Rebel Special Force, Future) • Bazooka Soldier (Guerilla, Future) • Rocket Bomb Soldier • Arabian SoldierMortarRebel Rifleman (Sniper) • Donald Morden (Werewolf) • F. Bomb SoldierAllen O'Neil (Mecha Allen) • Doctor Type: AI (JadgArmor) • Commander • Masked Soldier • Double Agent Fio • Abul AbbasNanook • Arabian Fighter
Another Force Mars People (Mars-O'-Lantern) • Ring Laser MechaInvaderVanguardMummyZombies (Man, Fattish Man, Woman, Rebel) • Ohumein-CongaNativesTiny-UFO Type: AWinged InvaderSmasherDog MummyChowmein-Conga • Brainwashed Nadia • MonoeyeMan EaterAnubis the ChainedSasquatchTar ManAssaultpeng
Slugs SSR SV-001Tripod (Mars Box) • Invader UFOBig SnailPtolemaic SlugSlug MobileGiant CaterpillarIron CabSlug CopterOstrich SlugRebel GigantPM Sarubia • Donkey Carriage (Rudolph Donkey) • Space Tank (X-Mas) • SasquatchProtogunner • Regular Iron Nokana • MG UnitDrill SlugPumpkin HeadRedbackFelsteedHi-DoSeahorse SlugTurtle SlugGiant Hunter WalkerBradley SlugCrab-Tank • R.R-Shobu • Metal DuckIron Nokana • Another Iron Nokana • SV-CamelSlug Flyer SV-001 Type-RDai-ManjiLV ArmorElephant SlugMars MechaShoe
SR Mini-UFOR-ShobuParachuetruckIron IsoNop-03 SarubiaSlugnoidMetal Claw
R Donkey SlugMelty Honey • PM Bradley • Di-Cokka • PM Di-Cokka • Girida-O • PM Girida-O • MV-280BMH-6sHover Unit • PM MH-6s • Hover VehicleBradley
World Bosses Rebel GigantIron NokanaJupiter KingDai-ManjiMonoeye
Submodes UnitsSlugsWar BooksArtifactsBattlesCommander Info • Alliance
Metal Slug Series
Games
Main Series Metal Slug: Super Vehicle-001Metal Slug 2/(X) • Metal Slug 3Metal Slug 4Metal Slug 5Metal Slug 6Metal Slug 7/(XX)
Spin-Offs Metal Slug: 1st MissionMetal Slug: 2nd MissionMetal Slug AdvanceMetal Slug 3DMetal Slug Tactics
Tower Defense Metal Slug DefenseMetal Slug Attack
Mobile Metal Slug MobileMetal Slug Mobile ImpactMetal Slug: Allen's Battle Chronicles (Mobile 3) • Metal Slug Mobile 4 (UMS: Landing) • Metal Slug Soldiers (UMS: Conspiracy) • Metal Slug Fighters (UMS: Fierce Battle) • Metal Slug Warriors (UMS: Triumph) • Metal Slug STGMetal Slug Mars Panic!Metal Slug TacticsMetal Slug M1Metal Slug M2Metal Slug 2013Metal Slug Team MissionMetal Slug: AwakeningMetal Slug: Commander
Pachinkos Metal Slug Type-AMetal Slug SV-001Metal Slug 3
Compilations Metal Slug 4&5Metal Slug AnthologyMetal Slug Complete PCArcade ArchivesNeo Geo Pocket Color Selection
Cancelled / Discontinued Metal Slug GBA PortMetal Slug Zero OnlineMetal Slug TouchMetal Slug RevolutionMetal Slug WarsMetal Slug XX OnlineMetal Slug Infinity
Prototypes Metal Slug Advance
Related Titles
Cameos / Crossovers The King of Fighters '99SNK vs. Capcom: The Match of the MillenniumThe King of Fighters 2000SNK Vs. Capcom: CHAOSNeo-Geo Battle ColiseumThe King of Fighters: Maximum Impact 2SNK Vs. Capcom: Card Fighters ClashSNK Vs. Capcom: Card Fighters DSDays of Memories 2Neo Geo Heroes: Ultimate Shooting!Battle CatsRPG! Sister QuestJetpack JoyrideThe King of Fighters XV
Ikari Warriors Ikari WarriorsVictory RoadIkari III: The RescueIkari: Leona Gekitohen
Irem Games
Irem's D.A.S. Universe Air DuelUndercover CopsIn The HuntGunforce II
Publishing
Books Metal Slug: The Ultimate HistoryMetal Slug Attack Official Artbook
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