The Monoeye UFO is the second boss of Metal Slug 3.
This strange artifact of alien origin was created to serve as a beacon for the Martians. It is occupied by Monoeyes, who will come out to defend it from hostiles.
It is filled with strange energy that can cause humans to turn into mindless zombies, who can spread the disease to others with fluids.
Before fighting this boss, you must first defeat the Monoeyes that protect it. After that, the boss will show itself. Its only attack is to illuminate its core, summoning monoliths with alien runes inscribed on them to fall from the sky above the player.
Before landing, a beam of light will shine on the player, indicating a planned landing spot, giving the player a moment's notice to get out of its way. After impact, the Monoliths will slowly sink into the ground. Shooting them will make them sink faster.
However, as the beacon receives more damage, the monoliths will begin to drop faster until it becomes very difficult to dodge.
In Other Games
The Monoeye UFO appears as a boss in Metal Slug Defense in missions 86 and 90. Now it can rapid drop Monoliths at the enemy.
The Monoeye UFO appears as a boss in Metal Slug Attack, appearing in the "Clash of the Worlds" Extra Ops, functioning much like its Metal Slug Defense counterpart.
- The Monoliths may be a reference to the movie 2001: A Space Odyssey with notable allusions to the Ten Commandments of Biblical legend. A few obscure fringe theories even exist in real life connecting the Biblical Ten Commandments to extraterrestrial activity.
- It is possible that whatever process the Monoeye UFO uses to make zombies has been replicated by the Amadeus Syndicate to create the zombies in Metal Slug 4, as seen with the Big John.
- As seen in the concept art above, the Monoeye UFO has tentacle-like roots below its base buried underground.
- The boss arena has a few blind spots where the Monoliths cannot crush the player. A speedrun tactic is to place a zombified player on one of the leftmost spots and spam the Vomit Laser attack.