The Plasma Cannon Class is a series of weapons in Metal Slug: Awakening. It shoots a large ball of energy that deals high damage to the enemy at a long range. The Plasma Cannon inflicts Wound to the enemy.
Standard[]
Power Plasma Cannon[]
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Rare | ATK Power: 140 |
HP: 0 | |||
Ammo: 26 | |||
PEN: 2.0% | |||
DPS Multiplier: 190.6% | |||
Range: Long-range | |||
Firerate: Low |
Star Upgrades:
Souring Cloud Cannon[]
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Epic | ATK Power: 360 |
HP: 0 | |||
Ammo: 20 | |||
PEN: 2.5% | |||
DPS Multiplier: 277.6% | |||
Range: Long-range | |||
Firerate: Low |
Star Upgrades:
Glory Sail[]
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Legendary | ATK Power: 700 |
HP: 0 | |||
Ammo: 32 | |||
PEN: 3.0% | |||
DPS Multiplier: 356.8% | |||
Range: Long-range | |||
Firerate: Low |
Star Upgrades:
Oblivion Starlight[]
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Mythical | ATK Power: 1,160 |
HP: 0 | |||
Ammo: 34 | |||
PEN: 3.5% | |||
DPS Multiplier: 471.5% | |||
Range: Long-range | |||
Firerate: Low |
Awaken[]
Flowing Clouds[]
Crystal power employed. Requires Souring Cloud Cannon.
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Epic |
ATK Power: 480 | ||
HP: 300 | ||
Weapon Attributes: 8.0% |
- Water Shaping: In [Energy Overdrive] mode, for every 1 bullet fired, the next bullet transforms into an Ice Crystal Blade, dealing 600% damage and causing 15% slow effect..
- Turbocharger: Weapon DMG Multiplier increases by 6%.
Destiny Hymn[]
A ship's whistle sounds in the sea fog. Requires Glory Sail.
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Legendary |
ATK Power: 880 | ||
HP: 450 | ||
Weapon Attributes: 10.0% |
- Armor Will: In [Energy Overdrive] mode, the wings of light that carry the Armor Will are deployed, Weapon Single DMG +9%, RoF +15%.
- Surging Pulse: Weapon DMG Multiplier increased by 7%.
Universe Whisper[]
Bonds that not even time can escape. Requires Oblivion Starlight.
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Mythical |
ATK Power: 1460 | ||
HP: 750 | ||
Weapon Attributes: 12.0% |
- Interstellar Dust: Every 4 shots will light up a rune. After lighting up 3 runes, the next time you hit a target, a meteor will crash down on the target's head, dealing a large AoE DMG equal to 1060% of your ATK, and instantly killing non-boss enemies with HP below 10%. Each time a Rune is obtained, gain 5% increased RoF, up to 3 stacks, last for 10s.
- Exceptional Debuff: Deals Exceptional Debuff to enemy units: Attacks that trigger debuff +80% DMG.
- Destruction Impact: Weapon DMG Multiplier increase by 9%.