
Prime Showdown is the 1v1 Arena Mode of Metal Slug: Awakening.
Information[]
Prime Showdown is an Arena mode where fairness is upheld by attributes balancing through the Scale system for both Commanders at the beginning of the battle. unlike Ultimate Arena, in this mode each team's Levels and DPS will be restricted in fair mode. where both sides are balanced equally upon entering.
Victory Conditions[]
Defeat the opponent or the boss to earn badges. The Commander earns 6 badges first wins. If neither party has 6 badges by the end of the 3-minute timer, the one with more badges wins. If the two parties have the same number of badges after 3 minutes, the match heads into Overtime, during which the Commander scores the first badge wins.
Rules[]
1 badge is rewarded for each defeat of an enemy Character. 2 badges are granted for the defeat of the boss at the center of the map. Defeat one of the droids around the map to earn EXP. Level up to boost ATK. 4. Vehicle energy restores over time. When the energy is full, summon a vehicle to turn the tide of the battle.
Attributes[]
Power does not take effect in this mode. The gap in skill damage multiplying power between Characters at different levels is significantly closed. The difference in damage multipliers between weapons of different qualities and star levels is significantly reduced. . There are no Debuffs in this mode. 4 5. Core effects don't apply in this mode.
1v1 Room[]
You can create or join a room made by your friend. inviting your friends in battles and rooms does not give any rewards.
Ranks[]
There are 7 Main Ranks in Prime Showdown: Bronze, Silver, Gold, Platinum, Diamond, Star, and Vanquisher. The Very Highest Rank are the Legendary Champion/Peerless King and Honorary Champion.
Your rank can be promoted once a certain number of stars obtained in the ranked battles. The number of stars of Vanquisher is unlimited. After a new season of duel unlocks, the high rank will be reverted to a certain rank. Rank Promotion 1. The promotion will be automatically completed when you meet the conditions of a rank. 2. When your Prime Points are full, you can obtain an extra star.
Arena Skills[]
Cover[]
Energy Shield[]
CD: 30s.
Place an Energy Shield in front to fend off the enemy's bullets.
Mine[]
CD: 30s.
Place 4 Mines to cause DMG when the enemy units trigger the Mines.
Survival[]
Recovery Pack[]
CD: 30s.
Immediately restory 25% HP After use.
Ward[]
CD: 25s.
Enter the Ward state with a Shield that absorbs DMG equal to 40% HP for 5s.
Unyielding Elixir[]
CD: 40s.
When cast, it ensures the Character's HP will not drop below 1 for 5s.
Pursuit[]
Summon Snowman[]
CD: 30s.
Summon a snowman, who will spit out target-tracking ice bombs. Enemy units will be slowed down temporarily.
Summon Thundercloud[]
CD: 40s.
Summon a storm cloud to automatically track Enemy Characters and launch eletric shock on them. Enemy units will be stunned and temporarily upon it.
Carpet Bombing[]
CD: 30s.
Call in Airstrike Helicopter for ground bombardment, dealing massive AoE DMG.
Displace[]
Charge[]
CD: 15s.
Charge forward for a distance. Can be used twice.
Jetpack[]
CD: 30s.
The Jetpack can increase the Character's mobility, making them jump higher and run faster.
Cover[]
Stealth Smoke Screen[]
CD: 30s.
Throw a Smoke Grenade on the spot and be invisible for 2s. Character within range cannot be the target of auto-lock.
Counter[]
Turn into Snowman[]
CD: 15s.
Turn oneself into a Snowman and become immune to all damages for 3s. Unleash this skill again to remove the Snowman state.
Electric Field Device[]
CD: 20s.
Trigger the Electric Field Device, deal DMG to enemies within range and stun them.