The F-502 Shooting Ray is the second boss of Metal Slug 5.
The Shooting Ray is a large aircraft carrier created by the Ptolemaic Army that specializes in air combat.
In Metal Slug Attack, a miniature and remote-controlled version was developed and controlled by a mechanic named Caroline. Caroline has further developed the mini version into a long-ranged attack and recon drone.
The F-502 Shooting Ray has two attack patterns based on where the player is positioned:
- When in front of it, it will either shoot an array of hovering projectiles that go offscreen and then fly back or fire a series of big lasers at the player.
- When facing its back, it will send flying fireballs that will track the player (blue ones contain power-ups) and also try to burn the player with its jet engines.
- The aircraft's design may be based on that of the Horten Ho 229, a German prototype fighter/bomber that was the first pure flying wing powered by jet engines.
- The Shooting Ray (and the entire second mission) is listed as the third boss/mission in its official concept art. The game's debug level select refers to it as the fourth boss/mission.
- Concept and promotional art showcases jet fighters deployed from the front of the Shooting Ray. The unused jet sprite is presumably the boss' enemy support planes.
- When the Shooting Ray appears, the sprite moves too much into the screen where its cutoff can be seen (example below).
- It used to be known by fans as "The Secret Weapon of the Luftwaffe" before its official name was revealed during Caroline's introduction in Metal Slug Attack.