Her first mech was originally a modified LV Armor made for collecting materials. After being forced to join the Ptolemaic Army, she upgraded it for combat. The mech's hands are small drills; however, swinging its arms causes the drill to expand in size. The mech can self-heal every couple of seconds. Should it be destroyed, Towa exits out at the last moment before it explodes and runs back to base.
Her second mech is a significant upgrade in mobility, damage, and drill size. The drills' spin speed causes a tornado to form around them and combining both drills causes her mech to also spin like a drill. She can counter whenever she's hit by a stun-based attack. Her mech now constantly flies. Although a boon as she can attack at differing heights and lengths, she cannot easily escape, and she'll die once her mech is destroyed.
- Towa's Mech: The original. Towa attacks at close combat.
- Towa's Special Mech:: Painted maroon. Towa attacks by shooting the drills at a distance and regenerating them.
- Rebellion Mech: The original. When deployed, Towa spins from base to the front lines for a couple of seconds before fighting proper. Her standard attack is punching with one of her drills. Her special is putting both of her spinning drills forward before ascending, spinning into a tornado and lunging herself on the closest enemy. Placing this mech in a deck increases the deck's Ptolemaic units' max HP.
- Rebellion Mech (Christmas): Painted red and white while her drills are colored to resemble Christmas trees. Her standard attack is punching with both drills. Her special is spinning into a tornado and travelling in circles in a counterclockwise manner. Unlike her other mechs, her special does not damage the base.